
Genre
Action game
"The Turtle brothers must save New York from mutant chaos caused by the TCRI corporation! Set in the Mutant Mayhem universe, this brawler game can be played solo or in local co-op mode."
Being able to work on such a beloved franchise was both an honor and a challenge because, although the game was aimed at a young audience, we also had to offer an interesting experience to adults who grew up with the Ninja Turtles and who also might be interested in our game.
'Teenage Mutant Ninja Turtles: Mutants Unleashed' is not only a brawler, but also features
Given the heavy workload involved, I joined the project to support the
Although I had previous experience in narrative design, it was the first time I was involved so intensely in the development of cinematics. It was an enriching experience from which I have learned new aspects of design that reinforce my overall understanding of game development.
In short, my responsibilities on this project included:
Players can play as Leo, Raph, Donnie and Mickey in solo or cooperative mode.
The game features a strong narrative approach with an original story that follows the events of the movie.
Each new enemy was introduced in the game with a special cinematic the narrative team prepared.
One of the biggest challenges for the narrative team was to faithfully translate the script into the game in the form of interesting cutscenes.
Due to technical limitations, the narrative team also often had to reuse certain animations, but in a way that did not become repetitive.
Conversations with NPCs also required cinematic shot composition work. I contributed mostly to this aspect of the project.